By Loïc Tallon (ed.), Kevin Walker (ed.)
The most important pattern in museum show layout this present day is the inventive incorporation of know-how. Digital applied sciences and the Museum adventure: hand-held courses and different Media explores the possibility of cellular applied sciences (cell telephones, electronic cameras, MP3 gamers, PDAs) for customer interplay and studying in museums, drawing on demonstrated perform to spot instructions for destiny implementations.
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Extra resources for Digital Technologies and the Museum Experience: Handheld Guides and Other Media
Whaley, Lynn D. Dierking, D. Perry, and C. Garibay, “Understanding the Complexities of Socially Mediated Learning,” in In Principle, In Practice: Museums as Learning Institutions, ed. John H. Falk, Lynn D. Dierking, and S. : AltaMira, 2007), 217–28; Crowley and Callanan, “Describing and Supporting”; J. J. , M. L. Koran, Lynn D. Dierking, and J. Foster, “Using Modeling to Direct Attention in a Natural History Museum,” Curator 31, no. 1 (1988): 36–42; I. Wolins, N. Jensen, and R. Ulzheimer, “Children’s Memories of Museum Field Trips: A Qualitative Study,” Journal of Museum Education 17, no.
Nancy and I went all over the country (mostly New York), interviewing various dancers like Frederick Franklin and Nina Youskevich who danced for Diaghilev in the Ballets Russes and knew Nijinsky very well. It was a great tour. ” Chris Tellis, founder, Antenna Audio, personal communication, August 27, 2007. THE EXPLODED MUSEUM 15 12. Moreover, recent research has shown that visitors benefit from having multiple complementary interpretive resources at their disposal. Visitors to the 2006 Matthew Barney exhibition at SFMOMA used as many as six different resources, choosing among introductory wall text, audio tour (in three formats), brochure, and a learning lounge that offered an artist video, interactive kiosks, wall graphics, and books to consult.
Chris Anderson, SJMA manager of interactive technology, personal communication, August 27, 2007. 21. The statement was made at the Open Circuits conference at the Museum of Modern Art in New York. John Baldessari, “TV (1) Is Like a Pencil and (2) Won’t Bite Your Leg,” in The New Television: A Public/Private Art, ed. : MIT Press, 1977), 110. com/ p/articles/mi_m2479/is_5_27/ai_61535391/pg_1 (accessed August 6, 2007). 22. html (accessed August 28, 2007). In a recent phone conversation, Larson pointed out that, because children’s and discovery museums have traditionally been collection free, they have always focused first and foremost on visitor experience, and have built up an extensive body of research.
Digital Technologies and the Museum Experience: Handheld Guides and Other Media by Loïc Tallon (ed.), Kevin Walker (ed.)